"Monkey Island deserves that.
I would like to thank you for the time of pleasure and joy that you gave me landgoed tenaxx korting and many other people that played the game with.
Hopefully this one would be better.".
In our country, the game you created does not have enough popularity just because it lacks the Russian language.However, Gilbert said that none of those games mattered.Definitely it was love at first sight."I'm not the same person I was back then.Gilbert tackled that question in his Grumpy Gamer blog, making it quite clear that he was just talking, nothing more.But know, somewhere on this ball that we call earth, I exist - your devoted fan, and I believe in you and what you.I devoted hundreds of hours to this game, total more emotions, having received in return only the most pleasant, pleasure and moments that remain in my memory even now.The moment of the announcement of the release of this game for me was the moment of the announcement of the beloved future game.
There is no plot in the game, some logical outcome of all that a player is engaged.
Of course it is very interesting and cool, but the players want a few more.
(I think that YOU understand.For the game and donated emotions.I would not constantly keep you up-to-date or be feeding the hype-machine.I could never make that game now.This is so stupid.
I would like the updates to come out, if not more often then at least stably, at some specific time.
As for going the crowdfunding route, Gilbert said he wouldn't do anything flashy, preferring to keep it "raw and honest." He doesn't want the hype or the distractions, but just to make a game.